![]() Personally, I don't think there's a reason to force a player who has defeated Plantera already to completely redo Skeletron, WoF, mechs, and Plantera in a second world just to get access another biome chest. player/character progression and what role they should play with the biome chests. There may need to be some reconciliation between the views of world vs. After 1.3, regardless of where the biome key is obtained from, you can only access biome chests in post-Plantera worlds, which is a good bit more tedious. The Frozen Chest (on PC, Console, Mobile, and tModLoader) or Ice Chest (on Old-gen console, Windows Phone, Old Chinese, 3DS, and tModLoader Legacy) is a Chest storage item found only in the Ice biome, spawning as frequently as Chests do in other biomes. With the old (pre-1.3) system of key molds, you needed to kill Plantera to get another temple key to craft the biome key, and then you could open up the chests in another world without having to progress that world to post-Plantera. ![]() If they do decide against making both crimson and corruption biome chests available in every world, I would like to see an easier method to access biome chests in a secondary world. I think this place is going to do well here in Bartlesville. We've moved towards more renewability in 1.4, but there are a number of holdout examples that haven't quite been made guaranteed/renewable yet. That is not currently something Terraria guarantees. Pyramids are the most obvious example of that, but it is not limited to them.Ī lot of people want everything available in one world. I think, fundamentally, there is a design philosophy that not all items must be available in a single world. ![]() Once the Crimson Chest is unlocked and emptied, it. After the Moon Lord is defeated, enemies within this biome are significantly buffed, increasing their life by 2.5x, contact damage by 30 / 60 and projectile damage by 60 / 120. It contains a rare and powerful weapon, the Vampire Knives. The Dungeon biome features three new enemies and a new Biome Chest which can be opened upon the defeat of Astrum Aureus. Its not currently what I'd consider an oversight, though, there are still a substantial number of items that are not guaranteed in a world. The Crimson Chest is a red-colored chest found in the Dungeon that the player can unlock after acquiring a Crimson Key from a world with Plantera defeated (Note: You can get the Crimson Key even without defeating Plantera but if you wish to open the chest you must defeat Plantera). That same system would, in theory, allow for alt-biome HM Chest obtainment, since alt-biome seeds are available. It would be interesting if we could implement a renewable system for these, something that would be challenging to get, but viable for multiplayer servers.
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